Loading...
Skip to main content Skip to footer

Track an order
Shared cart
Reward not redeemed
You dont have enough points to redeem this reward.
Favorite list
Alternative Items
Creative Teaching Press STEAM Design Challenges Resource Book, Grade 5 (CTP8212)
Creative Teaching Press STEAM Design Challenges Resource Book, Grade 5 (CTP8212)
$27.99
Per each

  1. Home
  2. Education
  3. Classroom Supplies
  4. Classroom Books & Digital Media
  5. Resource Books

Creative Teaching Press STEAM Design Challenges Resource Book, Grade 5 (CTP8212)

Order Creative Teaching Press STEAM Design Challenges Resource Book, Grade 5 (CTP8212) today at Quill.com and get fast shipping. Stack coupons to get free gifts & extra discounts!
Item #: 901-24382631
Model #: CTP8212
Brand: Assorted Publishers
Not yet rated. Be the first to Write a review!
Creative Teaching Press STEAM Design Challenges Resource Book, Grade 5 (CTP8212)
Loading...
$27.99
Per each

Upgrade to get 5% off, earn points 10% faster and more.

Creative Teaching Press STEAM Design Challenges Resource Book, Grade 5 (CTP8212)
Limited quantity available: 13 remaining



Ship to: 60069
Free delivery
Wed, Nov 27 - Fri, Nov 29

Request bulk pricing

Customers also viewed

Creative Teaching Press STEAM Design Challenges contains fun and engaging STEAM lessons that promote analytical and reflective thinking. Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons! Perfect for Makerspace!This fifth grade teacher resource book includes:*A year's worth of teacher lesson plans*STEAM design challenges that turn elementary students into inventors*Easy-to-follow lesson format (with standards identified for each lesson)*Classroom-tested lessonsThe STEAM Design Challenges in this book follow engineering practices to teach students in Grade 5 to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.These engaging STEAM lessons:*Integrate the Next Generation Science Standards and national standards from other disciplines*Enhance learning across various disciplines*Facilitate students in collaborating to solve real-world scenarios*Promote critical thinking, analytical thinking, and reflective thinking*Incorporate the Five Es Instructional Model (engage, explore, explain, elaborate, evaluate)*Are classroom tested*Engineering Design Process The lessons in this book are intended to support the engineering design process in which teachers become a facilitator by encouraging and guiding students to work as a team to find a creative solution to a real-world problem without providing step-by-step instructions. Students are inspired to act as scientists and engineers through the use of sketches, diagrams, mathematical relationships, and literacy connections. By creating their very own models and products based on background information from their studies, students are immediately engaged through a meaningful, rewarding lesson.More about the lessons Each lesson begins by presenting students with a design challenge scenario in order to immediately excite students with a real-world situation that they are on a mission to solve. Students are then given a dilemma, mission, and blueprint design sheet and are asked to collaborate with team members to create several prototypes. Students present their prototypes to their teacher, construct their design, test their design, engage in a class discussion about their design, and then modify their design. Finally, teams create a justification piece in order to sell their new prototype (ex. persuasive letter, video, advertisement etc.).About the Authors The Steam Dreamers, a group of four classroom teachers, desired to create more interactive learning environments and science classrooms through student-centered problem-solving lessons. They created this collection of cross-curricular design challenge lessons to provide teachers and students with real-world scenarios that are driven by core learning standards and enriched through the inclusion of literacy and the arts. Read more about the authors.
  • 152 pages; Authors: Michelle Powers, Teri Barenborg, Tari Sexton, and Lauren Monroe
  • Gr 5., includes a year's worth of lessons!
  • Fun and engaging STEAM lessons promote analytical and reflective thinking
Author Name
Michelle Powers, Teri Barenborg, Tari Sexton, and Lauren Monroe
Brand
Assorted Publishers
Media Format
Printed Book
School Grade
Elementary
Title
STEAM Design Challenges Resource Book
Type of Book
Resource Book

Quill help center

Call us 1-800-982-3400

New to Quill? Would you like to learn more about how we can help your business?

Subtotal: ( items / rewards):
Rewards balance:
Loading your cart
Quick view
Shared Cart Details
Please review this product
Upgrade to Rewards+
$99.99/year
Member benefits
Free shipping-no minimum
As a member, you never have to worry about hitting an order minimum
View policy

5% off everyday low prices
Sales not included

Plus, save an additional 5% off our best 10-ream paper price

Earn 10% more points for every $1 spent

Exclusive Rewards+ offers

Site-wide price match
View policy

Receive 30 extra days to use your points

Disclaimer
Offers and discounts exclude HP,Samsung and Epson. We offer a worry-free enrollment guarantee - if you are not satisfied with your Rewards+ membership, you can cancel at any time for a prorated refund. By enrolling into the Reward+ program, you are agreeing to the Terms and Conditions.

See full membership details